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International Crisis Stability War Game

This game explores the relationship between new technologies, domestic politics, conventional military capabilities, and nuclear threats with a focus on decision-making.

Game Classifications: 4-6 Players; Run time of 150-165 minutes




Maritime Crisis Stability War Game
This game explores the relationship between new technologies, conventional military capabilities, and nuclear stability in a hypothetical maritime scenario. Download all materials for this wargame as "MCSWG_game_materilas.zip"





Proud Prophet
Global war game run at the National Defense University, Washington, D.C. in June 1983, involving the Department of State, CIA, teams from many of the CINCs, and an officer nominated by each of the Service Chiefs. The game was intended to test out various proposals and strategies, in response to the Soviet Union's military buildup.


Book Reviews
Organized by issuing body.


A Political-Military Game of Protracted Conventional War in Europe
  • Creator: United States. Department of Defense, RAND Corporation